Lorahworld Wiki

A wiki for Lorahworld's items, spells, mobs and terrain generators, generated from the game's own data.

Lorahworld Wiki

Field notes on the things you can carry, cast and fight in Lorahworld — and the ground it all stands on.

Items119 items

Every item type that can sit in a hotbar slot, and what using it does.

Spells49 spells

Every castable spell: mana cost, cooldown, how its projectile flies, the buffs it lays and the ground it strikes.

Status Effects13 effects

Every buff a spell lays on players and every debuff it lays on mobs: what each does, how strong, and which spells lay it.

Stats12 stats

Every character stat, what it starts at, and which numbers it scales.

Skills

Every skill tree — archery first — how it levels, and the skills its points buy.

Farming2 growing blocks

Tilling, sowing and harvesting: every crop and bee hive, how fast it grows, and what speeds it up.

Mobs20 mobs

Every creature that spawns in the world, in 3D, with the stats it fights you with.

Structures

The goblin camps, wizard totems and abandoned castles scattered across the world, who guards them, the loot they hold, and where they stand.

Dungeons

The rifts that tear open in the overworld, the monster-filled dungeons behind them, how to fight your way back out, and the hoard you leave with.

Terrain Generators8 generators

Every way a world's landscape can be rolled, from the flat legacy plains to biomes.

Atmospheres

Every atmosphere a world can have — open sky with weather, or a dark cavern — and the weather that rolls through it.

Chat Commands23 commands

Every slash command you can type into the chat, and which ones only admins can run.

Try it yourself

Where these numbers come from

Nothing here is written by hand twice. Every entry is rendered from the same registries the game itself runs on — the item types and their use actions, the spell definitions and the status effects they lay, the mob types, the farm blocks, the loot tables, the terrain generators, and the shared combat tuning constants — so the wiki changes when the game does, and the stats you read are the ones the server simulates. The mobs even pose for their portraits in the models the game draws them with.