Lorahworld Wiki

A wiki for Lorahworld's items, spells, mobs and terrain generators, generated from the game's own data.

Farming

Tilling the ground, sowing seeds and keeping bees: every crop and hive, how fast it grows, what speeds it up, and what a harvest brings in.

Some blocks grow by themselves: a crop sown on tilled soil grows stage by stage from seed to harvest, and a bee hive fills with honey. The world grows them every second, wherever they stand, whether or not anyone is near. Each stage takes a set time at the base pace, and a block’s surroundings speed it up: every boost below adds to the pace, so +100% grows twice as fast, and boosts that apply together add up.

At its last stage a block can be harvested: right click it with anything in hand. A crop is replanted from its own seed and a hive is emptied, so each goes round again. Breaking a block at its last stage pays out the harvest too — a crop leaves its soil behind for the next sowing. Harvests are scaled by the Botany skill tree’s passives, and every harvest trains it.

Tilling

A crop is sown on tilled soil: ground a hoe has turned over. The soil is a thin block lying on the ground, so it rests on what is beneath it — break the dirt block under tilled soil or a crop, and it goes too.

Tilled withRight click the ground with it, within 7 units
Hoe
TillsA level patch of that ground (not a slope), or the top of such a block, with the cell above it free
Grass, Dirt, Dry grass or Autumn grass ground, or the top of a Dirt Block
Brushes asideTall Grass, Wildflower and Stones and the like standing in the cell are cleared first, dropping what breaking them would
22 kinds of undergrowth
MakesSow Wheat on it
Tilled Soil
Tilled Soil dropsBreak it and the ground grasses over again; the ground under it is untouched
Nothing
ToolsHoe

Where to find the kit

Nobody starts with a hoe or a seed: break blocks, slay mobs and bring in harvests.

Hoe
Slay Goblin (12% chance)
Bee Hive
Break Bee Hive
Wheat Seeds
Break Tall Grass (13% chance), Wheat; Slay Goblin (1–3, 30% chance); Harvest Wheat (1–2, 75% chance)

Wild bee hives

Bees nest in some of the trees the biome generator grows: a wild hive hangs beside the trunk under the canopy, often part-way full already. Break it to carry it home and set it down among your flowers.

OakGrows in Plains and Forest
20% of trees
AcaciaGrows in Savanna
12% of trees
Jungle treeGrows in Jungle
10% of trees
CherryGrows in Cherry Grove
30% of trees
BirchGrows in Plains, Forest and Taiga
20% of trees
MapleGrows in Autumn Forest
20% of trees
AspenGrows in Autumn Forest
15% of trees

Crops and hives

Bee hive

A papery nest of wax and wood humming with bees. The bees fly out to nearby flowers and fill it with honey — the more flowers, the faster. Right click a full hive (honey oozing from its entrance) to collect it.

ProducerTrains BotanyBEE_HIVE
KindIt fills by itself stage by stage, and is emptied when harvested
Producer
Stages5 stages, one after another; only the last can be harvested
Empty → A little honey → Half full → Nearly full → Full of honey
Each stageAt the base pace, with nothing speeding it up
1 min 30s
First to last stageEmpty to Full of honey at the base pace
6 min
At the fastestEmpty to Full of honey with every boost below at its most: 4× the base pace
1 min 30s
Flowers nearbyEach one within 5 cells to either side and 3 up or down (any of 14 kinds), up to +300% in all — 20 of them
+15% each
Placed fromRight click to set it down on the block grid, anywhere
Bee Hive
HarvestRight click it at its last stage (Full of honey) with anything in hand; it starts over at Empty
Collect honey
YieldsPer harvest, before skills
Honey (1–2)
Scaled byBeekeeper and Apiarist add to these; a fraction left over is one more by chance
Honey yield (Honey)
Double harvestBountiful Harvest and Harvest Moon give a chance for the Honey to come twice over
Up to 90% chance
Botany experienceFor whoever brings it in, by right click or by breaking it
20 per harvest
BrokenAt its last stage it yields the harvest too
Bee Hive

Wheat

A crop of wheat sown on tilled soil. It grows from green sprouts to golden ears, faster near water and in the rain. Right click it when ripe to harvest and replant, or break it for the grain and its seed.

CropTrains BotanyWHEAT
KindSown from seed on Tilled Soil, it grows by itself stage by stage and is replanted when harvested
Crop
Stages5 stages, one after another; only the last can be harvested
Sprouts → Seedlings → Young wheat → Turning gold → Ripe
Each stageAt the base pace, with nothing speeding it up
1 min 15s
First to last stageSprouts to Ripe at the base pace
5 min
At the fastestSprouts to Ripe with every boost below at its most: 2.5× the base pace
2 min
Water nearbyOpen water (Ocean) within 4 cells to either side, level with it or at most 2 below — never above
+100%
Weather: RainWhile the world's weather is rain, wherever it stands
+50%
Sown onTill the ground with a Hoe first
Tilled Soil
Sown fromRight click the soil with them in hand; each crop takes one
Wheat Seeds
HarvestRight click it at its last stage (Ripe) with anything in hand; it starts over at Sprouts
Harvest
YieldsPer harvest, before skills
Wheat (1–2), Wheat Seeds (1–2, 75% chance)
Scaled byGreen Thumb and Seed Saver add to these; a fraction left over is one more by chance
Crop yield (Wheat), Seeds saved (Wheat Seeds)
Double harvestBountiful Harvest and Harvest Moon give a chance for the Wheat to come twice over
Up to 90% chance
Botany experienceFor whoever brings it in, by right click or by breaking it
8 per harvest
BrokenAt its last stage it yields the harvest too, and it leaves the Tilled Soil behind for the next sowing
Wheat Seeds
Sped up byRain